======================================================================================== Advanced engine needed: No. For Demos use TNT.wad Primary purpose : SP, CO-OP, & DM ======================================================================================== Title : TNT: Revilution Filename : TNTR.WAD Release date : 05/29/2017 Author : Various, see below. Email Address : [redacted] Description : TNT: Revilution is a fan made community project the acts as a sequel to TeamTNT's Evilution. The goal of this project was to capture the spirit of what made Evilution so great, while at the same time bringing the quality of the visuals & game play up to modern standards. Additional Credits to : Project Founders: Kyka, Ragnor "Devalaous" Berntsen, & Megamur Project Leaders: Micah "Jaws In Space" Petersen, Kyka, & Eris Falling Quality Control: Dobu Gabu Maru, Steve D, Demon of the Well, Ragnor, Megamur, rdwpa, & AD_79 Multiplayer Testing: Doomkid (DM) & TeamTNS (CO-OP) TITLEPIC, CREDIT, INTERPIC, & BOSSBACK: Eternal M_DOOM: Scientist & Jaws In Space Status bar & CWILV's: Jaws In Space HELP: MLW ENDOOM: Revae Midis: Bucket, Eradrop, Eris Falling, Jeremy Doyle, Viscra Maelstrom DeHackEd by: Obsidian Story by: Jaws In Space *Textures by* : 4ooz, Afterglow, Cage, Covaro, DEFCONRAZOR22, Enjay, Espi, esselfortium, FuzzballFox, jazzmaster9, Jimmy, Kaiser,Matthias Worch, minigunner, Mutator, NaturalTvventy, Nightfall, NiGHTMARE, NMN, OrangePikmin33, ProcessingControl, Roger Ritenour, Russell Pearson, Scifista42, Submerge, Super Jamie, Thomas Möller, Thomas van der Velden, Vincent Catalaá *Jaws In Space - Due to the nature of how I took over the project this Textures by list may not be totally accurate. This list was taken from a 2 year old post made by Kyka. ======================================================================================== With the death of the Demon-Spitter, the army of the damned loses their gateway to our world, and they slowly evaporate around you, writhing with screams of agony. Then, everything is silent, and the hellish red sky and the stench of sulfur fade away almost as if nothing had ever happened at all. Have you won? Is this another victory for mankind? No, something isn't right, there's a blue glow coming from the inside of the Demon-Spitter's head. You crawl into the now exposed brain and find a mix of technology and organic material fused so that you can't tell where one stops and the other begins. The glow is coming from a nearby computer panel. A look of horror spreads across your face as you realize what has happened: by killing the Demon-Spitter, you have activated some sort of locating device. Now an even bigger fleet of ships full of demons is on its way to Io. The yearly supply ship from Mars is still weeks away from your position. Looks like you're the only one standing between the demons and Earth. There's no way for you to make a stand at the now completely destroyed UAC base, so you head for a nearby thermal power station that taps into one of Io's many active volcanoes. Since it's several miles' walk, you need to travel light. Looks like you'll only be taking your pistol for protection, but hopefully you'll resupply on weapons before the demons arrive. Hours later, you find yourself at the walls of the power station. Suddenly you hear rumbling from above, and a great explosion fills the sky as the moon Ganymede explodes into several pieces. Once the dust clears, you see a great skull where the moon used to be. A fleet of hell ships materialize from the skull. Most of the ships head on a course for Earth, but one heads directly for your position. So much for finding weapons before they arrive. It's up to you to make it to the Communications Center before the demons destroy the satellite array so that you can send a message to Earth warning humanity of its impending Doom. Good luck, marine. ======================================================================================== * What is included * New levels : 32 Sounds : Yes Music : Yes Graphics : Yes Dehacked/BEX Patch : Yes Demos : Yes * Play Information * Game : TNT Map # : Maps 1-32 Single Player : Designed for both Continuous & Pistol Start Cooperative 2-4 Player : Designed for with modern source ports in mind Deathmatch 3-6 Player : Designed for with modern source ports in mind Difficulty Settings : Yes * Construction * Base : New from scratch Build Time : August 28, 2009 - May 26, 2017 Developed as TNT2: Devilution Starting August 28, 2009 Developed as TNT: Revilution Starting February 19. 2014 Developed by Eris Falling Starting August 22, 2015 Developed by Jaws In Space Starting January 31, 2016 Editors used : Doom Builder, Slade, Whacked Known Bugs : On Map 16 & Map 22 Arch-Viles can launch the player into positions that can cause Vanilla to crash due to Visplanes. Savegame overflow on 3, 10, 12, 17, 20, 21, 22, 24, 28, 29, 31. In map30, monsters are required to telefrag a certain object, in ports like PRBoom, GLBoom and Doom Retro, you need to activate this option manually (check setup>compatibility on pr/glboom) May Not Run With : Scissors. Tested With : Chocolate Doom, Crispy Doom, Doom Retro, CRL, PRBoom, GZDoom, ZDAEMON. ======================================================================================== Map Information Map 01: Uprising - SFoZ911 Map 02: Geothermal - AD_79 Map 03: Access Denied - Chris Hansen Map 04: Blood Factory - Steve D Map 05: Graveyard Shift - Jaws in Space Map 06: Communications Relay - XenoNemesis, Kyka, dobu gabu maru, & Jaws In Space Map 07: No Man's Station - cannonball Map 08: Fortress of Bullets - sincity2100 & dobu gabu maru Map 09: Bunker Complex - Whoo, Kyka, & Jaws In Space Map 10: Underground Activity - Gothic & Kyka Map 11: Pourriture - tourniquet Map 12: Transduction - StupidBunny, Kyka, Megamur, & dobu gabu maru Map 13: Hangman's Curse - Jaws in Space Map 14: Abandoned Port - Steve D Map 15: Nugake Zone - D_GARG & Jaws In Space Map 16: Devil's Den - dobu gabu maru Map 17: Spider Colony - purist Map 18: Hell's Signs - Eternal Map 19: The Crash Site - gaspe Map 20: Portal Facility - Phobus Map 21: Bloody Garden - Eradrop Map 22: Pharaoh's Claim - Olympus, Kyka, & dobu gabu maru Map 23: Desolation - Jaws in Space Map 24: REDRUM - valkiriforce Map 25: Malware - cannonball Map 26: Revengineer - The Mionic Donut Map 27: The Visage of Time - Tarnsman & Alfonzo Map 28: Superweapon Facility - Pinchy Map 29: Across the Blood Sea - Eradrop Map 30: Malignata - Obsidian & dobu gabu maru Map 31: Anubis - valkiriforce Map 32: Duality - Kyka & Jaws In Space Midi's Map 01: TiN Toker - Bucket Map 02: Neato - Jeremy Doyle Map 03: Trial aNd Terror Bucket Map 04: Sea Bats - Viscra Maelstrom Map 05: (Here Comes) The Night Train - Bucket Map 06: Contempt (I Hate You) - Viscra Maelstrom Map 07: Target NeuTralized - Bucket Map 08: Crazy Castle Killer - Viscra Maelstrom Map 09: Total NoThingness - Bucket Map 10: Your Last Resort - Viscra Maelstrom Map 11: Rushing Headlong - Jeremy Doyle Map 12: Ionian Isolation - Eris Falling Map 13: ThirteeNTh hour - Bucket Map 14: Crawl - Jeremy Doyle Map 15: Tell No Tales - Bucket Map 16: Avec Vous - Viscra Maelstrom Map 17: TaraNTulas - Bucket Map 18: Reaching Deeper - Eris Falling Map 19: ToNgue Tied - Bucket Map 20: Hell's Furnace - Eris Falling Map 21: Becoming a Machine - Eradrop Map 22: TermiNate and Torture - Viscra Maelstrom Map 23: REQ-JD10 - Jeremy Doyle Map 24: The Arcane - Viscra Maelstrom Map 25: And So, She Fell - Viscra Maelstrom Map 26: God Ov Julenca - Viscra Maelstrom Map 27: Grandfather Clocktower - Viscra Maelstrom Map 28: TiNTinnabulation - Bucket Map 29: Last Deep Breath - Eradrop Map 30: Trampled uNderneaTh - Bucket Map 31: Atmosphere - Eris Falling Map 32: I Don't Want You To Leave (Regretful Edit) - Viscra Maelstrom Title screen: Cataclysmic Impact - Viscra Maelstrom Intermission screen: Darkest Hour - Eris Falling Story text screen: The Revolution Continues - Eris Falling ======================================================================================== * Copyright / Permissions * Authors MAY use the contents of this file as a base for modification or reuse. Permissions have been obtained from original authors for any of their resources modified or included in this file. You MAY distribute this file, provided you include this text file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. I have received permission from the original authors of any modified or included content in this file to allow further distribution. * Where to get the file that this text file describes *