=========================================================================== Advanced engine needed : Engines that support multiplayer and BooM mapping functions (preferably Zandronum). Primary purpose : Deathmatch =========================================================================== Title : Skirmish One-on-One Duel Filename : Skirmish1on1.wad Release date : 7/16/15 Author : Argent Agent [A.K.A. Zakurum] Email Address : code.argentvm@gmail.com Other Files By Author : Maps for Don't Be A Bitch Last Man Standing, Superfast Mapping Series. Description : A project that has been in work for quite a long time now, but now comes to its finishing point. This pack contains twenty new maps testing a player's skill and brainplay. With varying skill curves, layouts, themes (some themes or layouts may seem a bit familiar, but all are from scratch!), and play styles this pack has a bit of something for every multiplayer DooMer. Additional Credits to : Ru5tK1ng and Combinebobnt for putting up with vigorous (and sometimes spontaneous) testing schedules and for giving criticism and pieces of advice since the very first map. Credit as well goes to all of the other testers and randoms out on the servers of Zandronum! For detailed resource information, map information, and more information on testers, check the enclosed credits lump contained herein this wad file. =========================================================================== * What is included * New levels : Yes (Twenty) Sounds : No Music : Yes Graphics : Yes Dehacked/BEX Patch : No Demos : No Other : MAPINFO, CREDITS Other files required : None * Play Information * Game : Doom 2 Map # : MAP01-MAP20 Single Player : Player starts only Cooperative 2-4 Player : Player starts only Deathmatch 2-4 Player : Designed for Other game styles : Duel (One-on-One Deathmatch) primarily, 2v2 Team Deathmatch. Difficulty Settings : Yes * Construction * Base : New from scratch Build Time : Two Years (accounting for hiatus time) Editor(s) used : GZDooM Builder, DooM Builder II, SLADE 3, XWE Known Bugs : May be minor graphical oddities in Odamex (uncertain about ZDaemon) and a few other ports. Otherwise, no!! That's what testing is for! May Not Run With : Vanilla DooM and any ports that don't support BooM functions entirely. Tested With : Zandronum extensively, Odamex barely (only to check MAPINFO correctness and support for BooM Functions). Untested with ZDaemon though it should work with it. * Copyright / Permissions * Authors may NOT use the contents of this file as a base for modification or reuse. Permissions have been obtained from original authors for any of their resources modified or included in this file. You MAY distribute this file, provided you include this text file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. I have received permission from the original authors of any modified or included content in this file to allow further distribution. * Where to get the file that this text file describes * The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors Web sites: http://www.best-ever.org/