97/03/23 ÉÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ» º ÛÛ Û ÛÛÛÛ Û Û Û Û ÛÛÛÛÛÛ ÛÛÛÛÛ ÛÛÛÛÛÛ º º Û Û Û Û Û Û Û Û Û Û Û Û Û º º Û Û Û Û Û Û Û ÛÛÛÛÛÛ ÛÛÛÛÛ ÛÛÛÛ ÛÛÛÛÛ º º Û ÛÛ Û Û Û Û Û Û Û Û Û Û Û º º Û Û ÛÛÛÛ ÛÛ ÛÛ Û Û ÛÛÛÛÛÛ Û Û ÛÛÛÛÛÛ º ÈÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÛÛÍÍÍÍÍÍÍÍÛÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍͼ Û ÛÛ Û ÛÛ ÛÛ ÛÛ Û For Doom2 ÛÛ Û Deathmatch! ÛÛ Û Û ÛÛ ================================================================ Title : Nowhere-X Filename : nowherex.wad Author : The Waffle King (Dan Twomey) Email Address : dantwo@freenet.edmonton.ab.ca Misc. Author Info : Well, what exactly do you want to know? I've been playing Doom2 for several years. I think that I'm very good at it! I also enjoy to play deathmatchs. Description : This is the final release of the Nowhere series. This wad contains the first six levels from the series, along with four new ones! Ok, here's the low down.... Every level has an exit except the last one, map 10. Every level also has a chainsaw incase you and your DM partner(s) decide to have a chop-a-thon. And the chainsaw is usually at the exit. The main idea behind this wad was to entertain. Levels on the web can be small and fast, but they are usually ugly to look at. Likewise, some levels look good, but are far too big to use for a DM. When I say this wad is to entertain you, I mean the levels are small and fast, and appealing to look at. The two together make these levels the best you'll find! TIP: Getting ths Plasma Gun and/or the BFG is well worth your time, although there is usually a high risk involved! Map 1: (Nowhere 1) This level doesn't need much explanation. Besides, the only way it can be described is "Intense!" All weapons are present except the Plasma Gun. Map 2: (new level) This is the first of 2 levels that takes place in the middle of the ocean. The level is closed and you can't get out to the water, but it helps give the effect of being Nowhere. All weapons are present. Map 3: (Nowhere 2) This long aisle makes for a new kind of deathmatch; fire and forget. Just lob some rockets down the hall and you'll get 2-5 frags (depends on the number of opponents). All weapons are present. Map 4: (Nowhere 3) This level was inspired by one of Mr. Doom's levels from his Minipak (and Minipak2, and Mr.Doom30) wad. There are 4 Rocket Launchers, 4 Super Shotguns, and 1 BFG9000. This map is fun to play because the teleporters add a little bit of 'relief' until you jump back into the action. Expect a few tele- frags and air-frags! Map 5: (Nowhere 4) Now, this is a good one! Each weapon is positioned for optimal use, and it makes you wonder which you should get first. The Plasma Gun is easy to get. In fact, it slows the pace down because of telefrags. Ah, I'd rather use the Rocket Launcher anyway. All weapons are present. Map 6: (Nowhere 5) The ultimate war zone! Grab a weapon, run into the center room, and start shooting! Once again you are faced with the fact that having a bigger weapon is better. All weapons are present. Map 7: (new level) "How would you like your Frag served, Sir?" "Well, some rockets, shells and a side-order of plasma would be great!" You'll get plenty of really cool frags in this level. All weapons are present NOTE: BFG can only be gotten if you spawn on it's platform. Map 8: (Nowhere 6) Well, it's certainly the smallest level I've ever seen! Two players is a competition, three is crazy! I'll leave you to decide what a four player DM would be like! Map 9: (new level) This is the second level that is placed in the middle of an ocean. There are two small, indentical buildings across from each other with weapons all over the place. NOTE: BFG and Plasma Gun can only be gotten if you spawn inside their 'cages'. Map10: (new level) This map is based on Dday3_7.wad by Brian Martin. The wad was made for the Doomsday3 deathmatch tourney in Edmonton a couple years ago. It's such a good level, I decided I'd edit it and make it better! The wad used custom textures, so I had to remap most of the textures and flats to Doom2's, and the result is a perfect level! I also replaced the slow elevator with a cool 'instant elevator'. All weapons are present in this map. Additional Credits to : Me ( www.freenet.edmonton.ab.ca/doom2 ) My dad ( www.freenet.edmonton.ab.ca/fwc ) Mr. Doom ( www.erie.net/MrDoom ) Ben Morris Brian Martin id Software The DMC ================================================================ * Play Information * Episode and Level # : Map 01 - 10 Single Player : Ya, but just to look around. Cooperative 2-4 Player : No Deathmatch 2-4 Player : Yes Difficulty Settings : Not implemented New Sounds : Yes New Graphics : Yes New Music : No Demos Replaced : Yes, all three! Demo1 = 3 players on map 10 Demo2 = 3 players on map 7 Demo3 = 3 players on map 8 * Construction * Base : New levels, and previous levels from the series. Level 10 is based on DDay3_7.wad by Brian Martin. Editor(s) used : DCK 3.61, Wintex 3.4 to add it all together, and Endoomer to create the Endoom screen. Known Bugs : A small one on level 6. You'll know the bug when you see it....if you see it at all! * Copyright / Permissions * Authors MAY use these levels as a base to build additional levels but please give me credit and let me know by e-mail. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. Please inform me by email if you do however. * Where to get this WAD * Get it at it's home: http://www.freenet.edmonton.ab.ca/doom2 And: http://www.cdrom.com/pub/idgames/levels..... ----------------------------------------------------------------