=========================================================================== Advanced engine needed : Boom Compatible Primary purpose : Deathmatch =========================================================================== Title : Greenwar II Filename : gw2.zip Release date : November 26th, 2009 Author : 32in24 Team/Hellbent Email Address : shaikoten@hotmail.com esselfortium@gmail.com chesterules@yahoo.com Other Files By Author : Greenwar, r-mega, Lost Refinery, UAC Experiment 32in24.wad (FFA), 32in24sp.wad, 32in24-3.wad (DUEL CORE EDITION), 32in24-4.wad (CTF) 32in24-5.wad (FFA) 32in24-6.wad (FFA) 32in24-7.wad (CTF) 32in24-8.wad (FFA) Description : Greenwar II is the sequel to the highly-acclaimed deathmatch megawad Greenwar! The project followed the similar method of past 32in24 projects; have one team make bare layouts and then have another team detail those layouts. However in this case, all of the layouts were created by Hellbent, the author of the original Greenwar. Gameplay was preserved as faithfully as possible while also making the maps look damn sexy. Maplist: ------------------------------------------------------------------ ----Map # -------------Map Name---------------------- Detailer---- ------------------------------------------------------------------ MAP01 - The Desecrated Ruins Craigs MAP02 - Chinook Mechadon MAP03 - Enter Baal's Sinister Wargrounds of Hate Rottking MAP04 - Mayan Ryan esselfortium MAP05 - Filth Factory Butts MAP06 - Escape From Philadelphia Rottking MAP07 - Catarhactes Mechadon MAP08 - Memnoch Mechadon MAP09 - Ascensio Hellbent MAP10 - Absinthe brinks MAP11 - Schism Mechadon MAP12 - Graceful Onslaught Craigs MAP13 - Tesseract Mechadon MAP14 - Turquoise Hexagon Sun esselfortium MAP15 - Superfluo Mechadon/Hellbent MAP16 - Recycle or Die Mechadon MAP17 - Milton Cybershark MAP18 - Through the Nuking Glass Rottking MAP19 - Werner Herzog Eats His Shoe esselfortium MAP20 - Rusty Garden Vader MAP21 - BFG Containment Area Lupinx-Kassman/esselfortium MAP22 - Chaos Wargrounds of Yog-Sothoth's Arctic Rottking Caverns of Terror MAP23 - Paregoric Mechadon MAP24 - Dominion Grinder Butts/Mechadon MAP25 - Ogrim's Shrine Vader MAP26 - Opus Craigs MAP27 - Electropsychosis TheMionicDonut MAP28 - Trepidation Mechadon MAP29 - Diametric Opposition Mechadon MAP30 - Freezer Burn Kuchikitaichou/Cybershark MAP31 - The Charles Fort Experiment The Green Herring MAP32 - Rapecube brinks MAP33 - Limbo Dancing Cybershark MAP34 - Bleeding Grounds TheMionicDonut MAP35 - Edgecrusher Mechadon MAP36 - nz12b -n/a- Additional Credits To : Shaikoten, esselfortium, and the 32in24 regulars for running the project and doing all of the detailing. esselfortium for compiling the texture resource. Shaikoten for making some graphics. The Green Herring for the music in MAP35...and everyone else who has their music in here. Also Csonicgo,TheMionicDonut, and Mechadon for helping come up with map names towards the end of development. And Shaikoten, Hellbent, and Mechadon for finding musical bits for various maps. Lastly Mechadon for compiling the wad, making the CWILV patches, the statusbar, compiling the various MAPINFO lumps, and fixing map bugs. And everyone else that I'm sure we've forgotten! Special thanks go to r and Croesus for playtesting all my maps over the years, and r especially for making lists of my wads and keeping them organized so that I was able to select them. Also a special thanks go to r, milton and croesus for teaching me how to make fun dm maps. Oh yeah, and a special thanks to mek for all the work at the end to get this thing out the door! =========================================================================== * What is included * New levels : 36 Sounds : No Music : Yes Graphics : Yes Dehacked/BEX Patch : No Demos : No Other : No Other files required : None * Play Information * Game : Doom 2 Map # : MAP01 - MAP36 Single Player : Player starts only Cooperative 2-4 Player : No Deathmatch 2-4 Player : Designed for Other game styles : Any Deathmatch variants Difficulty Settings : Not implemented * Construction * Base : New from scratch (except for MAP33 which was based off of E3M7) Build Time : 2 years & 10 days (excluding the creation of the original layouts) Editor(s) used : Doom Builder, Doom Builder 2, XWE, SLumpEd, GIMP, MSPaint Known Bugs : The skies in MAP08 and MAP23 when played in a port such as PRBoom+ are borked. MAP36 will crash outright in PRBoom+ and probably other, simlar ports. Certain Boom ports may crash upon exiting MAPs 33 and higher. May Not Run With... : non-Boom compatible ports, waffles * Copyright / Permissions * Authors MAY use the contents of this file as a base for modification or reuse. Permissions have been obtained from original authors for any of their resources modified or included in this file. You MAY distribute this file, provided you include this text file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. I have received permission from the original authors of any modified or included content in this file to allow further distribution. * Where to get the file that this text file describes * The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors Web sites: http://www.doomworld.com http://mekworx.phenomer.net