=========================================================================== Update to : eyedea.wad (8/9/2013) Advanced engine needed : Boom or Boom-compatible Primary purpose : Deathmatch =========================================================================== Title : Eyedea Filename : eyedea.wad Release date : 8/10/2013 Author : AlexMax Email Address : alexmax2742@gmail.com Other Files By Author : Solo developer of 1nukplnt.wad and 1undbase.wad. Lead developer of zdctfmp.wad and zdctfmp2.wad. Contributor to udm3.wad, zdctfmp3-.wad, udmx.wad, idlmapcontest2011c.wad, and 32in2412.wad. Description : A small and extremely fast-paced 1on1 arena with a few tricks up its sleeve. Additional Credits to : Dew, Stall, Xen, Combinebobnt, and Catastrophe for giving great advice that directly lead to refinements in the map. Also, everyone else who playtested and gave feedback. =========================================================================== * What is included * New levels : 1 Sounds : No Music : Yes Graphics : Yes Dehacked/BEX Patch : No Demos : No Other : No Other files required : None * Play Information * Game : Doom 2 Map # : MAP01 Single Player : Player starts only Cooperative 2-4 Player : No Deathmatch 2 Player : Designed for Deathmatch 3+ Player : Possible, but cramped Other game styles : None Difficulty Settings : ITYTD/HNTR - Newschool item layout. Fewer health pickups, no stacked GA. HMP - FFA layout, no stacked GA, BFG replaced with Plasma Rifle. UV/NM - Original Oldschool item layout. * Construction * Base : New from scratch Build Time : The layout was cranked out in an afternoon, detailed in an evening, and refined over the course of a week or so. Editor(s) used : Doom Builder 2, SLADE 3, GIMP 2.8 Known Bugs : None known. Tested extensively in Odamex and Zandronum. Seems to work in WinMBF as well. May Not Run With... : doom2.exe - The map makes use of several Boom line types. * Copyright / Permissions * Authors MAY use the contents of this file as a base for modification or reuse. Permissions have been obtained from original authors for any of their resources modified or included in this file. You MAY distribute this file, provided you include this text file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. I have received permission from the original authors of any modified or included content in this file to allow further distribution. * Where to get the file that this text file describes * The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors