=========================================================================== Title : Decamatch (version 1.0) Filename : DECA.WAD Date Finished : 27th December 1997 Authors : TeamOnslaught. We are: Luke Cama "Spike" Vince Fong "Vkiller" Simon Howard "Fraggle" Tom Robinson "Mystican" Email Address : Tom Robinson "Mystican" If you play this wad, don't hesitate to contact us. TeamOnslaught Website : http://surf.to/teamons Description : TeamOnslaught is proud to present our first WAD: Decamatch, these ten excellent high speed deathmatch levels. NB. If you don't have this text file(uh?), then you can extract it from the "TXTFILE" WAD resource. Who Did What? : Levels all made by Luke, Vince, Simon and Tom Wad Graphics by Tom and Luke Music (some Remixes) by Vince Webpage by Tom Endoom data by Simon and Tom Thanks to : First and foremost, id software for Doom II. Jeff Rabenhorst for Edmap and whoever made Deep Authours or RMB, Neopaint, PaintShop Pro, Deutex and NewWadTool. Colin Reed and Lee Killough for BSP and special thanks to Lee for support and beta's of BSP. All the other deathmatch level authors out there who 'inspired' us. Geocities for hosting our web page. Tom and Luke would like to thank all the ISP's who allowed us to use their services for free. :-) =========================================================================== * Play Information * Maps : MAP01-MAP10 (and MAP11) Single Player : No. Except to try the levels out, of course. Cooperative 2-4 Player : No. (Heh heh). Deathmatch 2-4 Player : Yes!!! Difficulty Settings : Not implemented. It's a deathmatch! New Sounds : A few (for atmosphere). New Graphics : Yes. New wall textures, title screen, level titles, interpic etc. New Music : Yes. Demos Replaced : DEMO1 - The Credits (MAP11) (by Tom Robinson) DEMO2 - Fast Frag (MAP01) Stars: Green: Gailu (thanx!) Indigo: Tom "Mystican" Robinson Brown: Vince "Vkiller" Fong Red: Luke "Spike" Cama DEMO3 - One Way Arch (MAP03) Stars: Green: Tom "Mystican" Robinson Indigo: Moon Man (thanx!) Brown: Vince "Vkiller" Fong * Construction * Base : New level(s) from scratch Editor(s) used : Levels: Edmap (Simon and Tom) Deep, Deep97 (Luke) DoomEd (Vince) Others: TED - Endoom Data BSP - Node Builds RMB - Reject Builds Paint Shop Pro - Graphics Neopaint - Graphics DEUTEX - Compilation Known Bugs : None! OK theres a few in doom2 but you already know them and they're not our fault. It'll all be better soon now the DOOM source is out. If you do find any don't hesitate to contact us at * Level List * MAP Level Author(s) === ===== ========= 1 Fast Frag Luke Cama and Tom Robinson 2 Bridges of Doom Simon Howard 3 One Way Arch Vincent Fong 4 Tower of Death Luke Cama 5 Ziggurat Simon Howard 6 Fortress of Pain Vincent Fong 7 Marble Luke Cama 8 Behind Bars Vincent Fong 9 The Drop-Zone Tom Robinson 10 The Sewers Tom, Simon, Luke and Vince * Copyright / Permissions * Authors may NOT use these levels as bases to build additional levels. You MAY distribute this WAD, provided you include this file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. **!** If you place this WAD on a CD then please contact the authors **!** via email * Where to get this WAD * FTP sites: ftp://ftp.cdrom.com/pub/idgames http://sunsite.doc.ic.ac.uk/packages/idgames (UK mirror site) TeamOnslaught homepage: http://surf.to/teamons actually, it is in fact: http://rampage.ml.org/sector1/~teamons (the surf.to is a redirect address to shorten our url!) Feel free to put up a link to the above website if you like our work. --Thanx For Readin'! --TeamOnslaught