============================================================================= Title : Danzig for DOOM ][ Deathmatch Filename : danzig1.wad (A concatenation of the first four pwads in the Danzig Series; includes a new level danzig14.wad.) Authors : B. Vannatta and B. Weldon: Map11 - B. Vannatta Map12 - B. Vannatta Map13 - B. Weldon Map14 - B. Vannatta Map15 - B. Vannatta Map31 - B. Vannatta Map32 - B. Vannatta Email Address : bv980492@oak.cats.ohiou.edu weldon@helios.phy.ohiou.edu Misc. Author Info : Authors of igor9.wad, danzg11a.wad, danzig12.wad, danzig13.wad, and danzig15.wad. Description : Danzig1.wad is a set of five tight, fast levels for intense DOOM ][ Deathmatch; includes two secret levels. Supports various modes of play (see below) and monsters (use respawn). Additional Credits to : TIMinator (tim.ash@cyberstore.ca) - Thanks to Tim (and his group) for all his ideas and playtesting. James Elson (jlelson@utdallas.edu) - Thanks for great ideas and playtesting! Brandon Weldon (weldon@helios.phy.ohiou.edu) - I let him use his computer every once in a while (he's my roommate). id Software - The MASTERS... ============================================================================= * Play Information * Map # : Map11-Map15, Map31 and Map32 Single Player : No Cooperative 2-4 Player : No Deathmatch 2-4 Player : YES Difficulty Settings : Implemented for various modes of play (SEE BELOW) New Sounds : No New Graphics : No New Music : No Demos Replaced : None * Construction * Base : New levels from scratch Editor(s) used : --- Known Bugs : please report any to vannatta@bobcat.ent.ohiou.edu * Copyright / Permissions * Authors MAY NOT use these levels as a base to build additional levels, concatenations, or otherwise. You MAY distribute this PWAD, provided you include this file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. * Where to get this PWAD * FTP sites: wcarchive.cdrom.com * Important Notes * Danzig1 is a set of five tight, fast levels designed to provide for intense DOOM ][ Deathmatches. I've included support for various modes of play as follows: 1. Original Deathmatch rules ("I'm Too Young To Die" and "Hey, Not Too Rough" support this) 2. Deathmatch 2.0 rules ("Hurt Me Plenty" supports this) 3. What I call "Expert" mode ("Ultraviolent" and "Nightmare" support this) Support for Deathmatch 2.0 has been altered from previous Danzig levels to better provide for -altdeath play. Original Deathmatch is now basically the same setup as Expert mode without any plasma weapons. Expert mode still has very little health and ammo, but DOES include almost every weapon per level (including the BFG). Use Expert mode if you want access to the more powerful weapons. I've also included monster support - monsters are placed strategically to add spice to the game. Usually players don't need this in a three- or four-player game, but sometimes a two-person game can get a little slow. Either way you like it, BE SURE TO INCLUDE THE RESPAWN OPTION WHEN USING MONSTERS in your Deathmatches. Also note that none of these levels involve cooperative exits. Find- ing each exit should be simple; however, if you have any questions use a level editor or send me email for assistance. Please take a walk through these levels before you actually use them in Deathmatch. While danzig1 is extremely straightforward, it's always nice to get a feel for new levels before you begin. I'm open to any comments/ suggestions you may have, so please send me email! Thanks for using Danzig!