=========================================================================== Advanced engine needed : Boom compatible Primary purpose : Deathmatch =========================================================================== Title : 32in24-13: A Thanksgiving without Burgers Filename : 32in24-13.wad Release date : 12/10/2013 (1st release) 12/15/2013 (idgames/ release) Author : The 32in24 Team! Email Address : shaikoten@gmail.com esselfortium@gmail.com eabaker@san.rr.com (compiler) Other Files By Author : 32in24.wad (FFA), 32in24sp.wad, 32in24-3.wad (DUEL CORE EDITION), 32in24-4.wad (CTF), 32in24-5.wad (FFA), 32in24-6.wad (FFA), 32in24-7.wad (CTF), 32in24-d.wad (SP), 32in24-8.wad (FFA), gw2.wad (with Hellbent), 32in24-9.wad (Return of DUEL CORE), 32in24-10.wad (FFA), 32in24-11.wad (FFA), 32in24-12.wad (CTF) Description : "The year is 2007. Dimmy Waywes' Bickabedia Fownndown is in hot water, and it's up to the legendary Yeoman Engineers and Designers of Software to save them the only way they know how. With the power of soul food. Everything was set. The banquet was laid out, and all there was left to do was set out the traditional Thanksgiving burgers to appease the almighty Map God. And then tragedy struck. It all happened in slow motion. Xaser strode up confidently with a platter of burgers, but Clonedpickle let the bottle of Frank's Red Hot sauce slip, and it rolled under Xaser's foot. He tumbled over dramatically, landing tongue-deep in the stromboli. And in a glistening ark, all the condiments went flying. Rings of onions dancing in the air as if they belonged to a circus magician, dewy, juicy leaves of romaine, thick melted strands of cheddar, and mighty slabs of ground and peppered angus. The burgers hit the floor. And the rest is history." The levels in this iteration of the series are: MAP01: "LET THE BURGERS HIT THE FLOOR" by Xaser MAP02: "Marbled Blue Cheese" by Snakes MAP03: "Count Chocula's Spooky Castle Adventure" by TheMionicDonut MAP04: "Marmalade Murder Mansion" by Mechadon MAP05: "Pepper Your Angus" by Scroton MAP06: "Caco-Cola Factory" by RottKing MAP07: "Steak and Kidney Stones" by Jimmy MAP08: "Blue Cheese Mashpatatos" by Tarnsman MAP09: "Tater Tot Tempest" by Mechadon MAP10: "GRAVY, BITCH!" by Marcaek MAP11: "The Guacamole Shuffle!" by TheMionicDonut MAP12: "Tap Water and Mayo Sandwiches" by Nautilus MAP13: "Late Night Porking" by 40oz MAP14: "Pie Flesh Consumed" by Jimmy MAP15: "The Tragic Burger King" by Tango MAP16: "As the Chocolate Falls" by Tib MAP17: "It's Definitely Edible, Just Try It!" by Tib MAP18: "This Turkey Needs More Cocaine, Nigella" by Springy MAP19: "Kumquat Control" by ClonedPickle MAP20: "Grand Slam" by esselfortium MAP21: "Chocolate Factory" by gothic MAP22: "Chips & Turkey Frenzy" by joe-ilya MAP23: "Bob's Space Peanut Packing Plant" by Marcaek MAP24: "Tongue Deep in Stromboli" by Marcaek MAP25: "Eat Your Tekgreens" by Jimmy MAP26: "I Ate at McDonald's and This Happened" by sgt dopey MAP27: "Mekworx Blue Plate Special" by Mechadon (detailed by Xaser) MAP28: "Chicken Bites Arena 9k" by Walter Confalonieri MAP29: "A Good Ol' Country Dinner" by Shadow Hog MAP30: "Super Sweet Candy" by Paul Corfiatis MAP31: "UAC BBQ Processing" by Mechadon MAP32: "Pie in the Sky Diner" by lupinx-Kassman MAP33: "The Aftermath of Taco Bell" by Olympus MAP34: "Brick Sandwich" by nub_hat MAP35: "Curry Night" by sgt dopey MAP36: "Apocalypse Aftermath at Frank's Factory for Spicy Sauce" by ClonedPickle MAP37: "Kentucky Fried Cacodemon" by gothic MAP38: "Discount Slaughterhouse" by nub_hat MAP39: "Bloody Tomato Soup Special" by Philnemba MAP40: "Ruptured Raspberries" by Hurricyclone MAP41: "BTW This is Definitely Tomato Sausage" by Cacowad MAP42: "Slow-Dance Chubby" by 40oz MAP43: "Welcome to Pizza Void" by RottKing MAP44: "Home Invasion on Thanksgiving" by Nautilus MAP45: "Fast Food for Thanksgiving" by Nautilus MAP46: "Black Friday!" by TheMionicDonut MAP47: "Fisting and Chainsawing in the Meat Locker" by Philnemba We've also included an alternate version of one level that was submitted as an update after the original release because "deal with it, it's not on idgames yet :P", even though the reason it wasn't was because idgames/ was read-only at the time. Consider this one an idgames/ release bonus! MAP48: "Blue Cheese Mashpatatos (No Tip for the Delivery Guy)" by Tarnsman Music Used in This WAD : Title, Intermission: "Thanksgiving Theme" by the Vince Guaraldi Trio from "A Charlie Brown Christmas" (sequenced by Shadow Hog) MAP01: "Bodies" by Drowning Pool MAP02: "Running Hell" from "Cave Story" MAP03: "Hall of the Mountain King" remix by Björn Ostmann from "The Rebirth" MAP04: Level 5 of "Super Aleste" / "Space Megaforce" for the Super NES (sequenced by Sean Bee) MAP05: "Running from Evil" by Bobby Prince from "Doom II: Hell on Earth" MAP06: Round 3-2: Under Magma by Tomoko Sasaki from "Ristar" for the Genesis (sequenced by Don Brislan) MAP07: "Assassin" by Muse MAP08: Music of "Hellfire: Dreams" MAP10 (Can /you/ identify this song? Send us your guess to win a secret prize!) MAP09: Stage 4A: Sand Hell from "Thunder Force IV" / "Lightening Force" for the Genesis (sequenced by Jace) MAP10: Music of CLASS219 MAP01 from "Duel 32" (Can /you/ identify this song? Send us your guess to win a secret prize!) MAP11: "Party Rock Anthem" by LMFAO (sequenced by Mel Ofrecio) MAP12: "A Cold Day in Hell" by Gary Moore MAP13: "Fuck the Pain Away" by Peaches MAP14: "Sign of Evil" by Bobby Prince from "Doom" MAP15: "The Tragic Prince" by Michiru Yamane from "Castlevania: Symphony of the Night" MAP16: "Magnetic Fields Part 5 (The Last Rumba)" by Jean Michel Jarre (sequenced by JD Hoog) MAP17: "Magnetic Fields Part 1", Part 3 by Jean Michel Jarre (sequenced by JD Hoog) MAP18: "A Fool's Paradise" by Symphony X MAP19: "Frivolous Encounter" by Mark Klem from "Memento Mori II" MAP20: "Womp" by esselfortium from "Back to Saturn X E1" MAP21: Wheel Gator's Stage from "Mega Man X2" for the Super NES (sequenced by King Meteor) MAP22: "American Jesus" by Bad Religion MAP23: "Rotted Roots" by James "Jimmy" Paddock MAP24: "Rogue Prophets" by James "Jimmy" Paddock MAP25: "Nyctophobia" by Sam "Metabolist" Woodman MAP26: "War" by Burzum MAP27: "Omake 4" from "Thunder Force IV" / "Lightening Force" for the Genesis (sequenced by Tsu Ryu and Sailor Raika) MAP28: "Thorn Within" by Metallica MAP29: "The Battle Hymn of the Republic" banjo arrangement by R. G. Allen MAP30: "The Silly 1984 Dance" by Paul Corfiatis MAP31: Stage 4 by David Whittaker from "Super SWIV" / "Firepower 2000" for the Super NES (sequenced by Sam Wolff) MAP32: Dessert by Jun Chikuma from "Bomberman Hero" for the Nintendo 64 (sequenced by Jace) MAP33: "Adrian's Asleep" by Bobby Prince from "Doom II: Hell on Earth" MAP34: "Almost" by nub_hat MAP35: "Stayin' Alive" by the Bee Gees MAP36: "Mummy Rags" by Mark Klem from "Memento Mori" MAP37: "Last Battle" by Knightrider of Doom MAP38: "Discount Slaughterhouse" by nub_hat MAP39: Meteos from "Kirby Super star" for the Super NES (sequenced by R) MAP40: "Breathe Life" by Killswitch Engage MAP41: Excerpt from "Kirosana" by Turmion kätilöt (sequenced by Cacowad) MAP42: "Conga" by Gloria Estefan MAP43: "Funiculì, Funiculà" by Luigi Denza (sequencer unknown) MAP44: Untitled by Tom_D MAP45: "Trouble" by Nautilus MAP46: Secret Slide Theme from "Super Mario 64" for the Nintendo 64 (sequenced by Max le Fou) MAP47: Fight music from "Mike Tyson's Punch-Out!!" for the Nintendo Entertainment System (Remix by The Minibosses, sequenced by WaVeOf_DaRKnEsS) MAP48: Music of "Hellfire: Dreams" MAP10 Additional Credits to : esselfortium for getting the resource wad set up, and making some super sick textures, Shaikoten in his usual hosting and TITLE/INTERPIC duties, The Green Herring for tireless compilation and dealing with last minute changes, dew for being basically the gameplay director. Except for this one sentence this is the exact same thing as last time around! =========================================================================== * What is included * New levels : 47 Sounds : No Music : Yes Graphics : Yes Dehacked/BEX Patch : Yes (Beware! A ghostly presence lurks at home.) Demos : No Other : MAPINFO recommended Other files required : lunchables.wad (available at your local supermarket) * Play Information * Game : Doom 2 Map # : MAP01-MAP48 Single Player : Try MAP06, chucklehead Cooperative 2-4 Player : If you like getting telefragged. Deathmatch 4-8 Player : Yep, probably more. Other game styles : Hide and seek. Difficulty Settings : Nah. * Construction * Base : New from scratch Build Time : One day for layouts, and like a week and a couple days for refining. Editor(s) used : Pretty much all of them. Known Bugs : http://en.wikipedia.org/wiki/Category:Lists_of_insects May Not Run With... : Scissors. * Copyright / Permissions * Authors may NOT use the contents of this file as a base for modification or reuse. Permissions have been obtained from original authors for any of their resources modified or included in this file. You MAY distribute this file, provided you include this text file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. I have received permission from the original authors of any modified or included content in this file to allow further distribution. This PWAD contains select texture(s) and flat(s) that can originally be found in GothicDM or Gothic2. Credit and thanks go out to the artist(s) of said flat(s) and texture(s) and also to the rest of the Gothic Crew (1997/98). The ORIGINAL GothicDM(2).ZIP can be found at CDROM.COM. Each said PKZIP archive contains thirty-two professional quality levels and music. http://cdrom.com/pub/idgames/levels/doom2/deathmatch/megawads/gothicdm.zip http://cdrom.com/pub/idgames/levels/doom2/deathmatch/megawads/gothic2.zip (Of course, CDROM.COM doesn't exist anymore, so replace everything before "gothic*.zip" with "ftp://ftp.fu-berlin.de/pc/games/idgames/levels/doom2/deathmatch/megawads/". We'd edit the disclaimer above, but the Gothic Crew insists we include it in its entirety and they didn't consider the possibility of CDROM.COM no longer existing. Blame them, not us!) * Where to get the file that this text file describes * The Usual: ftp://www.gamers.org/pub/idgames/ and mirrors