===========================================================================
Archive Maintainer      : thx for maintaining the doomworld /IDGAMES archive 
                          :DDD
Update to               : none
Advanced engine needed  : anything that supports MBF21
Primary purpose         : Single play
===========================================================================
Title                   : Monster Hostel
Filename                : monhostel.wad
Release date            : 30/05/2026
Author                  : harpedonaptai
Email Address           : harpedonaptai@protonmail.com
Other Files By Author   : none for now
Misc. Author Info       : not my first map, but the first i've decided to
                          upload here 

Description             : "Town square" map featuring a damp apartment, a
                          drug store, a tiny "hostel" near the police station,
                          a restaurant and a small storage facility.
                          
                          Partially inspired by ULTIMATE DOOM's "Thy flesh consumed" and 
                          ODYSSEY.WAD (by MYSCHA) 
                          

Additional Credits to   : Gothic for PatchTex.wad

                          Enjay, Nightmare, Malinku, Earthquake and Malinku
                          for UDET.wad
                          
                          Solmyr for the cleaned up chainsaw zombie sprites

                          RottKing for the Rottskyp.zip (Edited Rott skies
                          collection )

                          "Daniel" for the "stbars".zip
                          
                          Linguica for tangent.wad (alternate colormap)

                          the people behind "Wolf3d Spritefix" (for the SS sprites)

                          My friends for playtesting it

                          (hope i got this right xd)
===========================================================================
* What is included *

New levels              : 1
Sounds                  : No
Music                   : No
Graphics                : Yes
Dehacked/BEX Patch      : Yes
Demos                   : No
Other                   : None
Other files required    : None


* Play Information *

Game                    : Doom 2
Map #                   : 01
Single Player           : Designed for
Cooperative 2-4 Player  : No
Deathmatch 2-4 Player   : No
Other game styles       : None
Difficulty Settings     : Yes


* Construction *

Base                    : New from scratch
Build Time              : on and off across 8 months
Editor(s) used          : Slade, Ultimate Doom Builder, Doom Text Generator
                          and Doomtools (mostly decohack)

Known Bugs              : you can get stuck on the torches near the station,
                          but nothing too jarring

May Not Run With        : Doom + Doom II remaster (not tested)
Tested With             : Nugget Doom 5.0.0, Cherry Doom 2.0.0 and Uzdoom 5.0.0


* Copyright / Permissions *

This work is licensed under the Creative Commons
Attribution-NonCommercial-ShareAlike 4.0 International License. To view a
copy of this license, visit http://creativecommons.org/licenses/by-nc-sa/4.0/

You are free to copy and redistribute the material in any medium or format;
and remix, transform, and build upon the material. If you do so, you must
give appropriate credit, provide a link to the license, and indicate if
changes were made. You may do so in any reasonable manner, but not in any way
that suggests the licensor endorses you or your use. You may not use the
material for commercial purposes. If you remix, transform, or build upon the
material, you must distribute your contributions under the same license as
the original.

* Where to get the file that this text file describes *

The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors
